Course

EOB Esports Academy Level 2 Game Design

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8 Lessons

Game Design

  • Understanding the Creative Media Industry
  • Plan and Produce Work to a Design Brief
  • Working in the Games Industry
  • Concept Art for Computer Games
  • Creating Art for 2D Games
  • 2D Game Design
  • 2D Game Production
  • Sound Production for Computer Games
  • 3D Modelling for Computer Games
  • Story Development for Computer Games
  • Games Design

Marking information – please read through the below in detail as it will help you create perfect work!

Pass: The learner will have a detailed understanding of the key concepts but may not be able to make links between them. They will demonstrate some application of technical processes, resources, techniques and materials relevant to the vocational area and their level of study. Tasks will be completed to a minimum standard with some errors and learners will select and use some appropriate skills and processes. A range of strengths and weaknesses will be identified, with supporting evidence, and straightforward ways to improve the outcome or process. Evidence will show planning, organisational and investigatory skills in a clear and logical way.


Merit: The learner will have a detailed understanding of the key concepts and will be able to make some links between them. They will demonstrate effective application of technical processes, resources, techniques and materials relevant to the vocational area and their level of study. Tasks will be completed to a level that exceeds the minimum standard with few errors and learners will select and use some appropriate skills and processes, giving some explanation for their choices. The importance of strengths and weaknesses to the overall outcome will be described and the learner will state effective ways to improve the outcome or process. Evidence will show detailed planning, organisation and investigatory skills in a well-structured and thorough format. Learners will demonstrate the ability to work to deadlines.


Distinction: The learner will have a detailed understanding of the key concepts and how they interlink. They will demonstrate originality in the consistent, effective application of technical processes, resources, techniques and materials relevant to the vocational area and level of study. Tasks will be completed to a level that far exceeds the minimum standard with few or no errors and learners will select and use appropriate skills and processes, justifying their choices. Learners will recognise the varying impact of different strengths and weaknesses to overall outcomes and explain effective ways to improve the outcomes or processes. Evidence will show detailed planning, organisation and investigatory skills in a well-structured and thorough format. Learners will demonstrate the ability to work to deadlines and to review plans.

 

Unit 08 Sound Production for Computer Games

Legal & H&S Combined

Unit 01 Understanding the creative media industry

Unit 02 Plan and produce work to a design brief

Unit 6 2D Game Design

Unit 7 2D Games Production

Unit 09 3D Modelling for Computer Games

Unit 10 Story development for computer games